Showing posts with label MMO. Show all posts
Showing posts with label MMO. Show all posts

Friday, November 11, 2011

SWTOR Fansite TORWars Q&A


Site name: TORWARS
URL: http://torwars.com
Name: Jeff Hollis
Started: October of 2010
Type: News and opinions, blog, media, Podcast

SWTOR Face: In your words, how would you describe your site? Do you have a particular focus or interest?
TORWARS: We're a SWTOR news site, and we cover every aspect of the game. Not only do we update the site multiple times every day, we also tend to take a very tongue-in-cheek approach to everything. SWTOR is fun, and we think the news about it should be too!



SWTOR Face: How many people work on your blog/site (including writers, editors, webmaster, etc)?
TORWARS: We currently have a staff of seven. (This does not include our Twi'lek dancing girls.)

Wednesday, August 24, 2011

SWTOR PVP 3v3 Video at Gamescon



More SWTOR PVP action from Gamescon for you. This time we get some 3v3 action and a smoking hot actress dressed up as Darth Talon. No idea why in God's name they are chanting Darth Maul? I’d be chanting for the hot red chick! Not some dumb ass Sith that can't keep his legs attached to his body … Maybe the guys over there swing different . OOOO I’m Bad!!! : P


Check out the video. The angle sux balls but it gives you another look at PVP in SWTOR:


Thursday, August 18, 2011

Sith suck balls and want to do your mom ... did we really want to hear it anyway?!

You know I understand why BioWare made the decision to separate global chat channels between factions. If you haven't heard, Georg Zoeller has clarified on the official forums that global chat will be separate between Sith and Republic but normal local chat will be able to be viewed by everybody and understood. In case if you haven't played WoW before, Horde and Alliance can see each other saying stuff, but the text is scrambled. In a lot of other MMOs opposite factions do not get global or server wide communications. If they weren't separated we might see something like this:


From Georg Zoeller: “Guys, Let's back up for a minute and clarify what's going on here. Nothing has changed since San Diego Comic Con. As discussed at SDCC, the decision was made to separate the general chat channels by faction. However, this decision ONLY affects the planet-wide chat channels such as "General Chat." If you're standing next to another player (local chat), you can talk to them regardless of what faction you're part of. The only thing we removed, as already mentioned at Comic-Con, was the ability to communicate with the opposing faction across the entirety of a planet to avoid the issues (like griefing, abuse, and other factors which led to a very unpleasant experience) which we saw way too often in testing. We discussed the option of hiding the global chat and defaulting it off, but ultimately the ratio of negative incidents was too high to justify that. The reasoning here is simple: We really didn’t want to create a game option that essentially says "[x] Give me an 80% chance of having an infuriating and annoying chat experience," and putting the onus on the user ("you can just /ignore them") is not our idea of a quality game experience.Removing planet-wide cross-faction chat radically reduces the amount of reach a misbehaving player has before account action can be taken. We’ll likely add the ability to filter local cross faction chat as well. Hopefully that clears it up a bit.”