Showing posts with label BETA. Show all posts
Showing posts with label BETA. Show all posts

Wednesday, February 27, 2013

SWTOR Public Test Server Character Copy Fix!!


Someone on reddit discovered this. I tried it and it worked for me.

1) Take off all your companion gears. All of them, every single companion, including customizations. Put them in cargo bay or sell them.

2) Log off to character select

3) Log on to your account and do the transfer

http://www.reddit.com/r/swtor/commen...r_copy_to_pts/

Off to do some testing!!!

Tuesday, September 11, 2012

Star Wars™: The Old Republic™ Game Update 1.4 PTS Patch Notes



Last Updated: 9/10/2012

The patch notes published for the Public Test Server are not final and are subject to change. The Public Test Server Patch Notes will be provided in English. The final release notes will be provided in English, French, and German when the content is moved to live servers.

  • Terror from Beyond, a new Operation, is now available! Travel to the remote planet of Asation, where the Dread Masters have commandeered an ancient Gree Hypergate in order to unleash untold horrors upon the galaxy. Terror from Beyond features 5 powerful new boss encounters that can be challenged in 8- and 16- player Story or Hard Mode, offering some of the most challenging group content yet!
  • A new set of PvE gear is available! Dread Guard gear is now the most powerful PvE equipment in the galaxy. It can be acquired from deep within Terror from Beyond (Hard Mode).
  • Significant changes have been made to crowd control to address the amount of control a player can be subject to at once. See the Classes and Combat section for details.

General
  • The crowd control gameplay has been adjusted to address the amount of control a player can be subject to at once. The majority of this change comes from reduced ranges on a number of crowd control abilities, as well as some adjustments to area of effect knockback abilities. To complement these changes, some small Resolve system tweaks (found in the PvP section) have been put in place to polish the system as a whole.
  • The ground targeting reticule is no longer cleared when a channeled ability completes channeling.
  • Players no longer receive the error message "You cannot cast while moving" when moving, stopping, and then immediately using a ground-targeted ability.
  • When a player is defeated immediately after applying a damage over time effect to another character, the player is no longer occasionally put back into combat after being revived. 

Jedi Knight


General
  • Force Sweep's timing has been adjusted; the ability now executes more quickly.
  • Force Stasis has a new animation.

Sentinel


  • Guarded by the Force now lasts 4 seconds (down from 5 seconds).
  • Zen (Shii-Cho Form) has been redesigned. Now, while Shii-Cho Form is active, using Zen consumes 1 charge every .5 seconds, generating 2 Focus for each charge consumed.
  • Valorous Call can no longer be activated when you already have 30 stacks of Centering

    Focus (Sentinel)
  • Zephyrean Slash has been redesigned. It now gives Strike, Zealous Strike, Slash, Blade Storm, and Dispatch a 50% chance per point to reduce the active cooldown of Force Sweep and Zealous Leap by .5 seconds per point.
  • Swift Slash now additionally affects Dispatch.
  • Saber Strength now additionally affects Dispatch.
  • Singularity: Stacks of Singularity now additionally reduce the Focus cost of Force Sweep by 12.5% per point per stack.
  • Shii-Cho Mastery's armor penetration has been increased to 15% per point.

Guardian

Friday, December 16, 2011

Giving a grace period for STAR WARS: The Old Republic

This will save me! Thank you BioWare!


Hello everyone,

While we've worked closely with our retailers in the launch territories to ensure copies of Star Wars: The Old Republic are available from our launch date of December 20th, we understand that for those of you who’ve pre-ordered, there may be a concern about getting your copy on time. We’ve heard you want a 'grace period' where you can continue to play without having to enter a final product registration code (AKA 'game code').

We've been listening, and after doing another deep review of our platform infrastructure, we're taking action. Today, we're announcing a two day grace period for Star Wars: The Old Republic customers.

This means that everyone who pre-ordered and is in the Early Game Access program has forty-eight hours from launch in which to enter their product registration code, which will be found inside the physical Standard and Collector's Editions of the game; for digital editions of the game from Origin.com, the registration code will have been emailed to you after December 16th and will arrive before December 19th at 11:59PM EST. After December 22nd 12:01AM EST, you will be required to have a valid payment method and a product registration code registered to your account to continue to play. We strongly recommend that you register your product code as soon as you are able to do so (rather than waiting until the last minute) to ensure a seamless entry into the game, a smooth experience on the account website and to collect any special gifts and items you may be entitled to based on the version of the game you purchased.

We understand that for some, your copy of the game may still arrive on or after December 22nd. Unfortunately, we cannot extend the grace period any further. We suggest you contact your retailer to discuss shipping options, if this is a concern.

You may be wondering if your 30 days of game time (included with your purchase of the game) will be affected by the grace period. The answer is no. If you redeem your product registration code during the grace period, and add a valid payment method to your account, you will begin your billing cycle from then, and you will be entitled to 30 days of game time. If you redeem your product registration code before December 20th, your billing cycle will begin on December 20th at 12:01AM EST (the official launch date and time of the game).

We know this has been an issue for some of you, and we apologize for the concerns. We're looking forward to welcoming all of you to the official launch of Star Wars: The Old Republic!

Thanks,

Ray and Greg

Thursday, December 08, 2011

Early SWTOR Game Access Now December 13th

Big news from the Devs. Some of us (people who pre-ordered SWTOR) will be getting into the game on the 13th of December instead of the previously planned date of 15th of December. I think my heart just started beating a bit faster with excitement!  It's like Christmas is early!!


The rub is that it's a case of first in best dressed - those that re-ordered first will get access first. Here's the official announcement ...



Early Game Access* for Star Wars™: The Old Republic™ is only a few days away! Starting December 13, 2011, The Old Republic will begin emailing invitations to start your Early Game Access. Invitations will be sent throughout the Early Game Access period offering rolling access to the game in the order in which you redeemed your Pre-Order Code, so be sure to check your email inbox!

To ensure that players can get into the game as quickly as possible when their Early Game Access begins, we are now allowing everyone who has redeemed a Pre-Order Code at our Code Redemption Center to pre-load the game to their computer.

In order to download the game client before Early Game Access begins, you need have already logged into your account and redeemed your Pre-Order Code. Once you have done this, you can download the game client by clicking on “My Account” in the upper-right of the window and then click “Pre-Order.” On your Pre-Order page, click the large button that says “Download Game Client” to begin download of the game!



Saturday, December 03, 2011

Big Profit Expectations for The Old Republic

As December has gotten underway, we’ve already been lucky enough to enjoy a few beta testing sessions ahead of The Old Republic’s highly anticipated release on the 20th. With a number of positive reviews in thus far, there has still been a bit of objectivity levied from a few, including Activision’s president Bobby Kotick, who is said to believe that Electronic Arts won’t benefit much from the holiday release. This assessment has little basis on the game play and selling numbers that are expected, but it’s still a bit misguided. 

Just this past week, Eurogamer was lucky enough to speak with a few major industry analysts who see strong profits on the horizon for both LucasArts and Electronic Arts. One of the analysts spoke of an expected $300 million in revenue generation, which would result in an excellent take home for both Star Wars the Old Republic developers. 



Because Electronic Arts will be taking home about 30 percent of the total revenue for The Old Republic, they would stand to take in nearly $80 million if numbers came anywhere close to what some analysts are predicting, which would surely be a very good achievement. Subscriber totals are expected to be the driving force behind the possible revenue for both developers.

8 Year Star Wars Galaxies Veteran Gets His Feet Wet in SWTOR (Finally)


In June of 2003 I began playing Star Wars Galaxies. Having been fascinated by the Star Wars Universe since I was a child, and being a very avid console game player, I had played just about every Star Wars console game title released to that point. PC games were still quite new to me however, as most of my gaming had been done on the Sega Genesis, Nintendo, Super Nintendo, and Sony Playstation. The thought of playing an online game where I would interact with others was very new and exciting to me.

At the recommendation of a friend, I decided to give Star Wars Galaxies a try. Being a console gamer, I had no idea Star Wars Galaxies was even in development, let alone set to be released soon. I had played games like StarCraft and Star Wars Galactic Battlegrounds, but this was my very first experience in the MMORPG world, and the first game that actually had a monthly subscription attached. It was Star Wars, I simply had to be there I told myself. To my delight, I was completely amazed with the game itself and seeing hundreds of other players in just one area, moving about like ants, doing their missions, forming massive battles. I was very impressed. I spent countless hours and endured alot of sleepless nights attempting to unlock my Jedi character slot, which I finally accomplished on Mother's Day of 2004.

Friday, December 02, 2011

SWTOR Beta Screenshot of the day: Hello, can I eat you?

So, I finally made it to level 50 and found my new favorite creature in the game. You have to agree, this guy is uber-cute. Too bad he was looking at me in my stealth mode, trying to work out how he could eat me. This guy wanders the frozen wastelands of the planet Ilum. You'll get to know him and his buddies really well, as it's where you'll end up doing a lot of your dailies.


SWTOR Advanced Class Re-specs in the Future?


The discussion is raging on again about the lack of a re-spec option in the current build for Advanced Classes. Read the latest post from the developers below if you need to catch up.

Let me start off by saying that I totally disagree with the proposed option of being able to re-spec a character with an Advanced Class already established. The reason is that what a lot of people don't realise is that your Advanced Class IS your class if you compare it to a game like WoW. Using WoW as an example, should a Rogue be able to re-spec to a Hunter? No! Within your Advanced Class you have the ability to have three very individual builds, just like a Rogue in WoW. I think that people are upset because they haven't got past the way it has been named in SWTOR.

Wednesday, November 30, 2011

SWTOR Beta Screenshot of the day: Amazing Horizons

One thing an Alien galaxy has that never ceases to impress me, is the variety of horizons. Everything from multiple moons, large planets and asteroids can be found rising or setting on the horizon line. It certainly sets the scene for the game. This particular show was taken on Voss, a level 40-45 planet.


When Will SWTOR Bata Be Back Online?

It looks like I get no space combat with my coffee this morning :( 

I got up at 6 am thinking, yeah servers will be up, but when I opened SWTOR this is what I found! This week? THIS WEEK? WHAT!! NOOOOOOOOOOOooooooooooooooooooooooooooooooo......  

It looks like they might be getting the servers ready for guild deployment on the 2nd of December! I don't know if we will be playing on the to-be Live servers or not but it would make sense with only 2 weeks to go, well 16 days. 


Tuesday, November 29, 2011

SWTOR Beta Screenshot of the day: Fighting Through Voss

If you thought Luke was brave, taking on a Rancor, wait until you come up against an enraged Vorantikus! These creatures look amazing and are hard to defeat. I couldn't get enough screenshots of these guys. It was thrill to find new ways to tackle them. The modelling department at BioWare went above and beyond the call of duty with the design of this foe.


Monday, November 28, 2011

SWTOR Video Tour of the Planet Belsavis

I had really no idea what to expect when I first went to Belsavis. When i discovered it was a prison planet, I wasn't expecting a lot, buy boy was I wrong! This planet is one of the prettiest and largest gaming areas I've found. I spent a lot of time exploring this planet, and I still didn't find all of the teleport areas. I believe I got most of the quest lines done, which I must say was also very well done for my class. The variety of mobs and quest styles on this planet is something to look forward to.

Here's a video tour, and some screenshots to wet your whistle below it.



All screenshots are 1920 x 1080.



Saturday, November 26, 2011

SWTOR Friday Update: Jedi Consular Character Progression

The Jedi Consular shown in this Friday update video release from BioWare sure is bad ass and if the responses in YouTube comments and the SWTOR official forums are anything to go by, you're all looking forward to this as much as I am!

From SWTOR.com: "As your character grows more powerful, you will see them gain new skills and abilities to complement the superior gear they acquire.


Channeling the power of the Force to give them strength in combat and clarity in diplomacy, Jedi Consulars are respected for their leadership on the battlefield as well as their evenhanded demeanor at the negotiating table. While many devote themselves to uncovering the ancient secrets of the Jedi and use their command of the Force to defend and protect their allies, others use the Force as a means of slipping into the shadows and becoming powerful servants for the Republic."

Friday, November 25, 2011

Gaming in SWTOR Beta, Three Weeks In

This is the big weekend for most people, when they will get their first look at SWTOR, but I've been lucky enough to have been invited to the full time Beta. I've been playing the Beta for over three weeks now and my Jedi Consular is level 43, tough as nails, broke, but has lots of friends.


Last Companion (Jedi)
I just managed to finally get the last companion and the change in gameplay was dramatic. I completed the story arc, which gave me access to my final companion three levels under the recommended level. But once I had access to her it made leveling and the other side quests a lot easier. I went from cruising around with my healer companion, slowly killing one mob at a time in a tanking stance, to being able to slice through four mobs in seconds. Having two Jedi DPS (myself and my Jedi companion) is amazing. I refer to it as lawn mower mode, the way the lightsabers are spinning, you just plow through anything that gets in your way.

Shadow Specs
The Shadow spec that I picked up has a stealth mode that's helped me complete quest lines much faster than I should have. Sneaking around can complete quests faster but it seems to result in less Experience and Loot, as you're sneaking past mobs rather than killing them.

Space Combat
I have found space combat to be a good way to assist in leveling up. You get a variety of daily quests you can do and I've found them fairly easy, up to about level 40. Ship upgrades are another major expense if you want any chance of being able to complete the level 40 combat missions, you're going to have to sink about 100 000 credits into upgrading your vessel.

Credits
The biggest issue I am finding at this stage is credits. I'm just scrapping by level by level with my skill upgrades. I have nowhere near enough credits for my next speeder training and at some levels I found I didn't even have enough credits to get the level up skills required. Using the standard speeder you get at level 25 is not that bad, but having the upgrade training blinking at you every time you walk past a Jedi Consular trainer, and not having the credits to get it, is frustrating. This is the same for my crafting and other bonus items, all available everywhere but out of my budget. I have to save all my credits just to be able to upgrade my combat skills. I am concerned that if the costs stay as they are, the credit farmers are going to have a field day.


SWTOR Weapon Modification and Upgrade Video Guide


After making numerous mistakes in Beta with loot, I am finally at the stage where I think I understand how it works and how best to use the system. Rather than you making the same mistakes with your squeaky clean toons, I thought I'd put this guide together. I tell you now, a Trandoshan hunter gets really annoyed when you sell his primary weapon to a vendor and give him a crappy green because you think it's an upgrade! If you think it's bad to upset a Wookie, you haven't met a pissed off Trandoshan yet! So if you want to keep your relationship in good standing with all your companions, and get the most out of your experience in SWTOR, check out this video guide.



Thursday, November 24, 2011

SWTOR BETA: Tour Of Hoth Video and Screenshots

Are you ready to freeze? Hoth is amazing. I just finished all the quests and I loved it! Watch out for the wampas.


This video shows you what the planet Hoth looks like from the main paths and some off path and wildlife. No story spoilers are shown.




All screenshots are 1980 x 1080.








SWTOR Beta Screenshot of the day

What's Hoth without a Wampa to knock your ass off your speeder? What I don't get is none of them wanted to take me away when they knocked me out? What, my corps is not good for dinner? Luke must have had a tasty smell to him.


SWTOR Last Call For Guilds! Is Your Guild Ready?

Gold Post!


Are you ready?

From www.swtor.com

A few weeks ago we announced that Phase 3 of our Pre-Launch Guild Program had begun. Phase 3: Deployment allows guild members to see whether or not their guild qualifies for transfer into the game. As we approach Early Game Access for Star Wars™: The Old Republic™, we want to remind all of you in guilds that the Pre-Launch Guild Program will end on December 2nd, 11:59PM CST so that guilds can be assigned to servers for Early Game Access.

This is your last chance to:
Make any changes to your guild
Ensure your guild meets requirements for deployment into the game
Designate your guild’s Allies and Adversaries
Review and accept pending guild applications

Wednesday, November 23, 2011

SWTOR Beta Screenshot of the day

Today we go to Belsavis. Check out this guy but watch it, he had friends and will gank you if you get too close to take a screenshot!


Tuesday, November 22, 2011

A Tour of Balmorra in SWTOR Beta Video


This is a tour of a planet from SWTOR. This video shows you what the planet Balmorra looks like from the main paths and some off path and wildlfe. No story spoilers are featured in this video.

The lightsaber in this video is using the pre-order crystal.



All screenshots are 1920x1080.

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